Toggl Track vs Nexa The Real Comparison for 3D Modelers
Toggl Track
$12/mo ($144/yr)
VS
Nexa
$279 once — own forever
or 3 payments of $99
Break even: 23.3 months at Toggl Track's current price.
Bottom Line
Toggl Track costs 3d modelers $144/year at today's list price. Nexa is $279 once for invoicing, scheduling, CRM, time tracking and accounting in one suite — so it pays for itself in 23.3 months and you own it after that. What it is not: hosted-for-you software with a support desk and a roadmap you can lobby. That is the trade, and the rest of this page is the detail behind it.
The verdict for 3d modelers: Toggl Track is solid software, but at $12/month it costs $432 over 3 years. Nexa does most of what Toggl Track does for $279 once. For solo 3d modelers and small teams, Nexa is the better deal.
Choose Nexa if:
You're done paying monthly forever
You're a solo operator or small team (1-5)
You need time-tracker, Invoicing, Connect CRM in one purchase in one tool
You're tired of price increases
You want to own your tools like you own your equipment
Choose Toggl Track if:
You have a large team (10+) needing enterprise features
You're deeply invested in Toggl Track's specific workflow
You need a feature Nexa doesn't have yet
What Toggl Track Actually Costs 3D Modelers
Today's list price is $12/month — $144 a year, from Toggl Track's own pricing page. Every figure below is that price, multiplied. Nothing is projected.
Three years at today's price
Year 1$144
Year 2$144
Year 3$144
Three years of Toggl Track$432
Nexa: $279 once (or 3 × $99). Over the same three years, that is $153 less.
If Toggl Track raises its price, the three-year cost goes up; if it cuts it, the cost comes down. We don't guess which. Add-ons, extra seats and card-processing fees are not included, on either side.
Feature-by-Feature
Feature
Toggl Track
Nexa
Invoicing
✗
✓
Scheduling
✗
✓
CRM
✗
✓
Time Tracking
✓
✓
Full Accounting
✗
✓ (SIMPL)
Task Management
✗
✓
Works offline
—
✓
Price
$12/mo
$279 once or 3 × $99
3-Year Total
$432
$279
You own it?
No — stop paying, lose access
Yes — forever
✓ and ✗ for Toggl Track come from its own published feature list. — means the feature isn't in that list, which is not the same as Toggl Track lacking it: check with them. Three years is at today's price.
What "$279 Once" Does And Doesn't Buy
It buys the software, not a service contract. You install Nexa and it runs on your machine. There is no seat count, and nothing stops working if you stop paying, because there is nothing to stop paying.
Toggl Track's monthly fee is not only rent. It pays for their hosting, their support desk, and their engineers shipping changes every week. If those matter to how you work, that is a real thing you would be giving up.
Cross-device sync is the one optional extra — $4.99/month if you want your data mirrored between machines. Skip it and Nexa still works; you just sync manually.
The honest risk of buying once: you are betting on us still being here to improve it. The honest risk of renting: the price is theirs to raise, and the graveyard section below is a record of tools that did exactly that.
What Toggl Track Does Better
Straight from Toggl Track's own feature set. If one of these is the reason you pay them, that reason does not disappear because Nexa is cheaper.
Simple time tracking
Desktop and mobile apps
Pomodoro timer
Project-based tracking
Good free tier
A free plan to start on (with limits), so you can use Toggl Track before paying anything.
Toggl Track is the better call if you need simple time tracking specifically, or if your team is large enough that per-seat pricing still beats buying software outright.
Where business tools fit — for a 3d modeler
Software doesn't do the creative work — it automates the business around it. And that part is the same for every 3d modeler: find the work, manage it, bill for it, get paid. Each step has a tool — and the right single tool runs the whole loop, so the handoffs are automatic and you get back to the creative work. Tap a step to see what gets automated.
1
Find the work
Land the project
↓
An inquiry becomes a proposal becomes a signed project — with the scope and the deposit locked in.
CRM / contacts
Estimates & proposals
Booking / scheduling
then ↓
2
Manage the work
Do the work
↓
The work itself — tracked against the project: hours, milestones, revisions, and expenses, so nothing bills late or goes uncounted.
Job / project tracking
Time tracking
Expenses, materials & add-ons
then ↓
3
Bill for it
Send the bill
↓
The work becomes the invoice — the hours, the add-ons, the materials, the deposit credited — totaled and sent, instead of re-typed at 9pm.
Invoicing
Deposits & credits
then ↓
4
Get paid
Collect payment
↓
Paid by card or link, the deposit credited, and what's overdue chased — without you doing it by hand.
Card / online payments
Automatic reminders
You can stitch four separate subscriptions across these four steps, or run one tool that does the whole flow so a booking becomes a job becomes an invoice becomes a payment without re-typing. Either way the goal is the same: less time on the business of the business, more on the creative work. (Nexa is built to be the one — but the honest options for each step are above and below.)
Calculate Your Full Stack
Toggl Track plus whatever else you're paying for:
Email yourself this comparison?
Switching from Toggl Track
1
Export your data — Go to Reports → Detailed → Export as CSV. Download your full time entry history.
2
Set up Nexa — 10-minute setup. Import your project and client structure.
3
Start tracking in Nexa — Use Nexa time tracker for new entries. Import historical data if needed.
4
Cancel Toggl — Cancel subscription. Download a final export for your records.
✓ 30-day money-back guarantee. Zero risk.
Sound Familiar?
The day opens checking overnight bakes in Marmoset to see whether the normal map caught any nasty seams or skewing, and one of the cavity bakes did, so you fix the cage and re-fire it. Morning proper is blockout on a new prop, a piece of sci-fi machinery the client referenced from a single concept sheet. You sculpt the high-poly in ZBrush, chasing the silhouette first, then panel lines and damage. Around eleven the client messages that the engine target moved from offline render to real-time, which changes everything: the poly budget just dropped by eighty percent and you now need clean retopo and tight UVs. You note the spec change. Afternoon is the retopo grind in Maya, laying edge loops so the mesh deforms and reads at the new triangle count, then unwrapping in RizomUV and packing the islands. Late afternoon you bake the high-poly detail down onto the low-poly and start texturing in Substance, building smart materials so the metal and rust read at the target resolution. Before logging off you set up a turntable render, name the export with the version and date, and update the project tracker noting that the engine-target change added a retopo pass that wasn't in the original scope.
Clients send a 'simple' reference and then expect the asset to deform cleanly when rigged, but clean topology and game-ready edge loops were never in the quoted budget
Poly-count budgets, texture resolution, and UV layout specs change mid-project when the engine target shifts, forcing a retopo that nobody re-quoted
Render-farm time and turntable previews burn hours and electricity that disappear into a flat asset price
Source files (the high-poly sculpt, the working scene) are worth more than the final game-ready mesh, but clients expect every file handed over for the base fee
Time tracking, invoicing, client records and scheduling are the pieces of that day. Some tools rent you each piece separately. A few — Nexa among them — bundle the lot and carry their own booking link, with no per-appointment cut. The sections below price both routes honestly.
None of that is a software problem you can buy your way out of in one click — it is why the tool you pick matters more than what it costs. Toggl Track solves some of it. So does Nexa. The difference is what you are left holding in three years.
What This Means for 3D Modelers
The median 3D Modeler earns $45,000/year. At $144/year, Toggl Track is a recurring slice of that — paid again every year, whether the year was good or not. Owning the same jobs outright is $279 once, and the slice stops.
Nexa is $279 once. Invoicing, scheduling, CRM, time tracking, accounting — all connected, built for 3d modelers. You own it like you own your Maya or Blender.
Is Nexa actually right for a 3d modeler?
An honest fit check — because the wrong tool is worse than no tool.
Right for you if
You run solo or a small team — like the 25,000 3d modelers in the US who do, and you wear every hat.
You're tired of paying every month for a monthly subscription stack and a pile of apps that don't talk to each other.
You want invoicing, scheduling, and client tracking in one place — not scattered across five apps.
You'd rather own your software once, the way you own your Maya or Blender.
Look elsewhere if
You have a large team that needs enterprise seats, granular roles, and dedicated admin staff — Nexa is built for solo and small operators (1–5), and a bigger platform will serve you better.
You need full payroll for a large team or deep, SKU-level inventory — that's not what Nexa is for.
You're genuinely happy paying monthly and don't mind stitching tools together. No tool fixes a workflow you already like.
The honest fit: if you're a solo or small 3d modelers business that owns its tools and is sick of renting software, Nexa replaces your whole stack for $279 once. If you're scaling into a large team with dedicated admin staff, a bigger platform may fit better — and we'd rather tell you that now than sell you the wrong thing.
Time tracking, invoicing, client records and scheduling are the pieces of that day. Some tools rent you each piece separately. A few — Nexa among them — bundle the lot and carry their own booking link, with no per-appointment cut. The sections below price both routes honestly.
What 3d modelers actually deal with
Clients send a 'simple' reference and then expect the asset to deform cleanly when rigged, but clean topology and game-ready edge loops were never in the quoted budget
Poly-count budgets, texture resolution, and UV layout specs change mid-project when the engine target shifts, forcing a retopo that nobody re-quoted
Render-farm time and turntable previews burn hours and electricity that disappear into a flat asset price
Source files (the high-poly sculpt, the working scene) are worth more than the final game-ready mesh, but clients expect every file handed over for the base fee
A day in the life of a 3d modeler
The day opens checking overnight bakes in Marmoset to see whether the normal map caught any nasty seams or skewing, and one of the cavity bakes did, so you fix the cage and re-fire it. Morning proper is blockout on a new prop, a piece of sci-fi machinery the client referenced from a single concept sheet. You sculpt the high-poly in ZBrush, chasing the silhouette first, then panel lines and damage. Around eleven the client messages that the engine target moved from offline render to real-time, which changes everything: the poly budget just dropped by eighty percent and you now need clean retopo and tight UVs. You note the spec change. Afternoon is the retopo grind in Maya, laying edge loops so the mesh deforms and reads at the new triangle count, then unwrapping in RizomUV and packing the islands. Late afternoon you bake the high-poly detail down onto the low-poly and start texturing in Substance, building smart materials so the metal and rust read at the target resolution. Before logging off you set up a turntable render, name the export with the version and date, and update the project tracker noting that the engine-target change added a retopo pass that wasn't in the original scope.
The tools a working 3d modeler actually owns
Maya or Blender
ZBrush for high-poly sculpting
Substance Painter for texturing
Marmoset Toolbag for baking and turntables
RizomUV for unwrapping
a calibrated monitor and a render box with a beefy GPU
Local 3d modelers on Nexa
Real 3d modelers near you who run their business on Nexa — book directly, no platform fee.
Are you a 3d modeler? Post your business and get found in your area — $2.99 one-time.
Or browse every 3d modeler on Nexa →
The kit a working 3d modeler owns
The tools of the trade — each a one-time buy that earns its keep for years.
Core kitEssential
Workstation with a render-capable GPU
$1,500–$6,000
Core kitEssential
Pen display tablet
$400–$2,500
Core kitEssential
Colour-accurate monitor
$300–$1,200
Core kitEssential
Monitor calibrator
$150–$400
Core kitEssential
3D mouse
$100–$400
Core kitEssential
Fast storage and backup
$150–$600
Core kitEssential
Ergonomic chair and desk
$300–$1,500
Upgrade
Render node or cloud rendering
$2,000–$10,000
Upgrade
Software licences: Maya, ZBrush, Substance
$500–$3,000
The core kit, bought once$2,900–$12,600
Here's the bar that matters: you spent $2,900–$12,600 on tools that last for years, and never thought twice. So why should the software cost more than your whole kit — every single year? Hold it to the same standard as a good tool: $279, once.
Where Nexa wins for a 3d modeler — and where it doesn't
The honest version. Nexa was built to beat the rented stack on the jobs that matter most to a 3d modeler — here's where it wins, where the integration wins it anyway, and the things it genuinely doesn't do, with who to use instead. (No tool is best at everything; a guide that pretends otherwise is just an ad.)
Compare the essential business tools for 3d modelers
The usual subscriptions vs. Nexa, side by side. Drag the time slider — every year you keep renting, the gap widens. Nexa is $279, one time.
The jobThe usual rentalThe verdict
The whole connected stack4 subscriptions · ~$1,032/yrNexa wins big One tool, $279 once — From the cavity bake to the blockout to the retopo to the asset invoice, the whole job moves through one record, so the render-farm hours and spec changes you tracked are the ones that get billed. without re-typing. That handoff is the part separate tools can't buy at any price.
Job & project trackingJobber →Nexa wins When the client tells you halfway through the high-poly that the asset is now going into a real-time engine, Nexa logs the retopo as new scope on the job, so the spec change that nobody re-quoted is recorded rather than absorbed.
InvoicingFreshBooks →Nexa wins The clean topology and game-ready edge loops that were never in the quoted budget attach to the job and carry into the invoice, so the deform-cleanly work you did becomes a billable line instead of a hidden cost.
CRM & clientsHubSpot →Nexa wins The client, their simple reference, and their shifting poly-count and texture-resolution specs live on one record, so when the engine target changes you can show what was originally agreed.
Scheduling & bookingCalendly →Nexa wins The overnight Marmoset bake check and the render-farm time block sit alongside the job, so a re-fire or a turntable preview does not get tracked in a separate planner.
If you run real payroll for a team—Not Nexa Use Gusto → — it's better at that, and we'd rather tell you than pretend.
If you run big email campaigns & automations—Not Nexa Use ConvertKit → — it's better at that, and we'd rather tell you than pretend.
If you design graphics & marketing assets—Not Nexa Use Canva → — it's better at that, and we'd rather tell you than pretend.
Prefer to own a piece outright instead of renting? Free and open-source tools (GnuCash, Invoice Ninja and the like) each handle one job if you'll self-host them — a real option, listed because it's true.
These are affiliate links — if you sign up through one, we may earn a commission at no extra cost to you. We list them because they're the honest best pick for the job, Nexa included. As an Amazon Associate we earn from qualifying purchases. Competitor pricing verified 2026-06-12.
How To Read This Page
We make Nexa. It is one of the two options compared here, so read this with that in mind. We have tried to make Toggl Track's case the way we would want ours made — their strengths above are their own published feature list, not our summary of it.
The prices are Toggl Track's published list prices, checked on the date shown in the sources below. Plans change; check theirs before you decide.
No customer quotes appear on this page because we do not have any from 3d modelers we can verify. For user testimony, read the independent reviews — Toggl Track on G2 and on Capterra — where the reviewers are not selling you anything.
Some links on this page earn us money. Tool links may be affiliate links paying us a commission at no extra cost to you, including links to Toggl Track itself. We list a tool when it is the honest pick for the job, not because of the payout.
Check the price yourself:Toggl Track's own pricing page is the source for every figure above, read on the date shown in the sources section below.
We are not neutral about subscriptions, and that is the argument, not a hidden assumption: software you pay for once is cheaper over three years than software you rent, unless you need something only the rented one does.
How we put this guide together
We build a 3d modeler's guide the same way every time, and we'd rather you trust it than take it on faith. Nexa is our product, so the test we hold ourselves to is simple: a tool only "wins" a job here when it genuinely does that job better for a 3d modeler — and where something free, open-source, or buy-once does it better, we say so and link you to it. Where Nexa falls short (payroll is the honest example), we name the alternative outright.
Where the numbers come from
Vendor pricingHoneyBook $432/yr, FreshBooks $516/yr, Toggl Track $144/yr, Harvest $132/yr — taken from each company's published plans, last verified September 2026. Pricing moves; each name above links straight to that vendor’s own pricing page so you can confirm it before you decide.
Income contextThe $45,000 median we cite for the typical 3d modeler is occupational median annual pay from the U.S. Bureau of Labor Statistics (Occupational Employment & Wage Statistics), compiled April 2026. We use it only to show software spend as a share of real income — your own numbers will differ.
Three-year mathMulti-year totals are today's list price multiplied by the number of years. No price rise is projected, so the figure can be checked against the vendor's own pricing page; if they raise it, the real cost is higher.
Found something out of date? Prices change and we don't catch every move the day it happens. This guide is published and maintained by the Nexa team; if a figure here is wrong, tell us and we'll fix it — getting it right matters more to us than the sale.
FAQ
Is Nexa really a Toggl Track replacement?
For solo 3d modelers and small teams, yes. invoicing, scheduling, CRM, time tracking, task management, and full accounting — all for $279 once. Toggl Track may be better if you have a large team (10+) or need enterprise-specific features.
What does Toggl Track do that Nexa doesn't?
Toggl Track has features like Simple time tracking and Desktop and mobile apps that some businesses rely on. For most solo 3d modelers, these aren't dealbreakers.
How fast does Nexa pay for itself?
At $12/month, Nexa pays for itself in 23.3 months. After that: $144 saved every year.
Can I pay in installments?
Yes. Nexa is $279 as a one-time payment, or 3 payments of $99 ($297 total). Either way it's a one-time purchase — no subscription, no recurring fees ever.